
For 2 or more players. 200 cards, custom die. Draw a category card and then fill in the blank with the number you roll on the die. Playing time is about 15 minutes.
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The more cards you play, the faster you score. 20 minutes playtime.
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2 or more players. Draw a card and ask others for their best estimate to one of 600 questions. Includes 265 cards and rules of play. For 2-10 players. 20 minutes playtime. How many bricks are in the empire State building? How far away is Pluto? Make your best guess in this party game of estimating far-out facts.
. Includes 200 cards. For ages 12+ years.
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Playing time: 15 minutes. Reinforces probability and language & vocabulary development. Includes 265 cards and rules of play. Get ready to show off your knowledge in the Trivia Game for Teams™! Use your creativity to come up with objects that fit the description on your card. It's not rocket science, it's fun trivia, but you'll still need to use your noggin and trust your teammates to come up with answers!
Reinforces language and vocabulary development as well as creativity and imagination. Ages 10 and up. 3 or more players. Playing time 15 minutes. Rules of play. The best part is you don’t have to know it all! For each round, a team captain picks the order that teammates will respond.
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Includes 200 cards. Whoever sees the opportunities will seize the win. 3 or more players. Playing time: 15 minutes. Add cards to a grid; making sure that color; shape and number are either all the same or all different. Add cards to a grid, making sure that color, shape and number are either all the same or all different across the line.
2 or more players. Contains 200 cards, 12 tokens and rules of play. It's not rocket science, it's fun trivia, but you'll still need to use your noggin and trust your teammates to come up with answers! Playing time: about 30 minutes. Ages 10 and up. Includes 288 question cards, Game Tray, 2 Pawns, Rules.
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Lightning fast word game. Whoever sees the opportunities will seize the win. Rules of play. Reinforces language and vocabulary development as well as creativity and imagination. It's not rocket science, it's fun trivia, but you'll still need to use your noggin and trust your teammates to come up with answers!
The great big game in the teeny-weeny tin.
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For 2-10 players. Recommended for ages 10 and up, but may be played with younger players who read well or just be permanent guessers. For example: if the category listed on the card is "things that Are Red", " "Rudolph's nose, the Clue-Giver could say: "apples, " "a ripe tomato, " "Santa's suit, " etc. Ages 10 and up.
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Contains rules of play. Playing time: 15 minutes. Contains 200 cards, 12 tokens and rules of play. Rules of play. 2 or more players. Includes 265 cards and rules of play. Playing time: about 30 minutes. 3 or more players. 20 minutes playtime. Fun for ages 10 and up. For 2-10 players. Reinforces language and vocabulary development as well as creativity and imagination.
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Playing time: about 30 minutes. Playing time: about 15 minutes. Also contains 200 cards and sand timer. If you know it, give an answer; but if you're not sure, think about stopping and taking any points your team has earned so you don't blow it! .
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