Joe Name It

Contains rules of play. Be the first to name something that fits and you're smarter than the average Joe! Joe Name It includes: 200 cards, 1 die and rules of play. Ages 12 and up. Joe name it is not your average party game! can you name a movie with 2 sequels? How about a music group with 3 members? Test your numbers know-all in this fast-playing "name it to claim it" party game.

For 2 or more players. 200 cards, custom die. Draw a category card and then fill in the blank with the number you roll on the die. Playing time is about 15 minutes.

Fitz it

Includes 265 cards and rules of play. Use your creativity and you're fit to win! Use your creativity to come up with objects that fit the description on your card. For 2-10 players. For ages 12+ years. What comes in a box, fits inside a blender, and is bound to make you laugh? "FitzIt" - the party game where fun is all in the description! Name an object that fits the attributes on your cards and then play them to the grid.

The more cards you play, the faster you score. 20 minutes playtime.


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The Game of Guesstimates - Over/Under

Collect the most cards and guess what? You win! Use your creativity to come up with objects that fit the description on your card. Reinforces probability and language & vocabulary development. Then decide whether their answer is either OVER or UNDER the correct amount. Playing time: 15 minutes. Rules of play.

2 or more players. Draw a card and ask others for their best estimate to one of 600 questions. Includes 265 cards and rules of play. For 2-10 players. 20 minutes playtime. How many bricks are in the empire State building? How far away is Pluto? Make your best guess in this party game of estimating far-out facts.

. Includes 200 cards. For ages 12+ years.


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20 minutes playtime. Playing time 15 minutes. Includes 265 cards and rules of play. Contains 200 cards, 12 tokens and rules of play. You win. Playing time: 15 minutes. If you said "hammer" then you've hit the nail on the head with this fast playing "word for word" party game. 2 or more players. For ages 12+ years. Reinforces probability and language & vocabulary development.

For 2-10 players. Ages 10 and up. Rules of play. Draw a topic card and then race to shout out answers until someone says the exact word written. Get the most right and – That's It. Use your creativity to come up with objects that fit the description on your card. Gamewright that's it! : Quick Name something you find in a toolbox.

3 or more players. Includes 200 cards. Reinforces language and vocabulary development as well as creativity and imagination.


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Rules of play. Playing time 15 minutes. 2 or more players. Contains 200 cards, 12 tokens and rules of play. Ages 10 and up. Playing time: 15 minutes. Reinforces probability and language & vocabulary development. Includes 200 cards. Includes 265 cards and rules of play. 3 or more players. For ages 12+ years. Reinforces language and vocabulary development as well as creativity and imagination.

Ages 10 and up. In a pickle use your creativity to come up with objects that fit the description on your card. For 2-10 players. 20 minutes playtime.


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Know It or Blow It

In know it or blow it, your team will test its knowledge about fun facts like the 3 primary colors, 5 senses or Santa’s 8 reindeer. For 2-10 players. 2 or more players. Ages 10 and up. For ages 12+ years. Includes 200 cards. Contains 200 cards, 12 tokens and rules of play. If you know an answer, great! if you’re not absolutely, positively sure, you can stop rather than risk your team’s points.

Playing time: 15 minutes. Reinforces probability and language & vocabulary development. Includes 265 cards and rules of play. Get ready to show off your knowledge in the Trivia Game for Teams™! Use your creativity to come up with objects that fit the description on your card. It's not rocket science, it's fun trivia, but you'll still need to use your noggin and trust your teammates to come up with answers!

Reinforces language and vocabulary development as well as creativity and imagination. Ages 10 and up. 3 or more players. Playing time 15 minutes. Rules of play. The best part is you don’t have to know it all! For each round, a team captain picks the order that teammates will respond.


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Reinforces probability and language & vocabulary development. Rules of play. 20 minutes playtime. Whoever sees the opportunities will seize the win. Iota - the pocket-sized game that's big time fun. For ages 12+ years. The great big game in the teeny-weeny tin. Ages 10 and up. Includes 265 cards and rules of play. For 2-10 players.

Includes 200 cards. Whoever sees the opportunities will seize the win. 3 or more players. Playing time: 15 minutes. Add cards to a grid; making sure that color; shape and number are either all the same or all different. Add cards to a grid, making sure that color, shape and number are either all the same or all different across the line.

2 or more players. Contains 200 cards, 12 tokens and rules of play. It's not rocket science, it's fun trivia, but you'll still need to use your noggin and trust your teammates to come up with answers! Playing time: about 30 minutes. Ages 10 and up. Includes 288 question cards, Game Tray, 2 Pawns, Rules.


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Gamewright PDQ - The Pretty Darn Quick Word Game Card Game

Whoever has the most cards at the end of the game in the WNr! Use your creativity to come up with objects that fit the description on your card. Includes 78 letter cards. Playing time 15 minutes. Ages 10 and up. If you know it, give an answer; but if you're not sure, think about stopping and taking any points your team has earned so you don't blow it!

Playing time: 15 minutes. Contains 200 cards, 12 tokens and rules of play. 2 or more players. Get the picture? in this lightning fast word game, it's an all-out race to be the first player to shout out a word using all three cards in play. Playing time: about 30 minutes. Team members take turns giving one answer each to accumulate points.

Lightning fast word game. Whoever sees the opportunities will seize the win. Rules of play. Reinforces language and vocabulary development as well as creativity and imagination. It's not rocket science, it's fun trivia, but you'll still need to use your noggin and trust your teammates to come up with answers!

The great big game in the teeny-weeny tin.


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Back & 4th! Fast-Paced Fun 4 All Family Party Board Game

Ages 10 and up. Includes 78 letter cards. Play continues furiously BACK & 4th until one team's time runs out. Use your creativity to come up with objects that fit the description on your card. Players give clues to their teammates to help them guess the category. If you know it, give an answer; but if you're not sure, think about stopping and taking any points your team has earned so you don't blow it!

For 2 to 4 players, Ages 8 and up. Includes 265 cards and rules of play. Party game - great for any family game night or a party with friends. Team competition - back & 4th is played in teams competing against each other. For ages 12+ years. It's not rocket science, it's fun trivia, but you'll still need to use your noggin and trust your teammates to come up with answers!

For 2-10 players. Recommended for ages 10 and up, but may be played with younger players who read well or just be permanent guessers. For example: if the category listed on the card is "things that Are Red", " "Rudolph's nose, the Clue-Giver could say: "apples, " "a ripe tomato, " "Santa's suit, " etc. Ages 10 and up.

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Who Would Win

Get the most votes and there’s no debate who wins the game! Use your creativity to come up with objects that fit the description on your card. The great big game in the teeny-weeny tin. For 2 to 4 players, Ages 8 and up. Playing time is about 15 minutes. It's not rocket science, it's fun trivia, but you'll still need to use your noggin and trust your teammates to come up with answers!

Contains rules of play. Playing time: 15 minutes. Contains 200 cards, 12 tokens and rules of play. Rules of play. 2 or more players. Includes 265 cards and rules of play. Playing time: about 30 minutes. 3 or more players. 20 minutes playtime. Fun for ages 10 and up. For 2-10 players. Reinforces language and vocabulary development as well as creativity and imagination.

Sand timer included. Team members take turns giving one answer each to accumulate points.


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Sneaky Cards Card Game

For 2 to 4 players, Ages 8 and up. Fun for ages 10 and up. Ages 13+ | 2 minutes to learn | 15-20 Minutes to Play. Have fun! bring the fun to your next party or family game night by ADDING TO CART today! Inside each box is an interactive scavenger hunt that will inspire creativity and reward audacity. Add cards to a grid; making sure that color; shape and number are either all the same or all different.

All-out race to shout out a word using all three cards in play. 1 or more players. Playing time: 15 minutes. It's not rocket science, it's fun trivia, but you'll still need to use your noggin and trust your teammates to come up with answers!2 or more players. Includes 78 letter cards. Take a selfie with a stranger, create a collaborative doodle, become a flash mob of one.

Playing time: about 30 minutes. Playing time: about 15 minutes. Also contains 200 cards and sand timer. If you know it, give an answer; but if you're not sure, think about stopping and taking any points your team has earned so you don't blow it! .


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Fitz it